UX, product, and methods
El diseño de las cosas cotidianas
408 pages · 22 × 14 cm
Affordances, feedback, and mental models: why something feels usable.
Why I read it
I read it looking for a clearer frame to decide with less noise.
What I took away
What stuck was looking at the whole system before pushing a screen.
Key ideas
- Context shapes behavior
- Fewer options, better decisions
- Iterate with evidence
Applied to my work
I use it when framing product hypotheses and prioritizing real friction.
Notes
Placeholder notes — replace with the real library later.